'Should Dark Souls Have an Easy Mode' is a question as old as time itself... Or at least as old as Dark Souls. As a game designer, I find the role Difficulty...
Devlog series about a really interesting upcoming game about non-euclidean geometries
So, basically: I thought next weekend might be a good time to finally sit down and try to learn Godot. Why don't you join me? - Terry Cavanaugh
First update on HC progress! Briefly about how I generate landmasses for the 2D map
A guide to the Rust game development ecosystem.